Keep your students engaged with this end of the year activity. Great for team building. This is a new spin on the classic mystery games I have created. Keep inferencing skills up during Summer break! Students will work together to solve the mystery AND learn about inferencing! The material is so fun and engaging, students won't even know they are actually learning! This activity can be used anytime of year and is a fantastic way to get students excited about learning.
In this game a valuable jewelry box has been stolen. Students must use their inferencing skills to figure out who committed the crime.
What is included?
- Teacher setup instructions with detailed information about each page
- Rules for playing the game
- What is Inferencing?
- Inferencing interactive notebook insert
- Sample inferences
- Inference sentence frames
- Mystery introduction
- 25 clues to solve the mystery
- 9 questions to help students make connections and build inferences
- Answer key and discussion questions
- Optional Mug Shots activity
What skills will we be working on?
There are so many different skills that students will be working on, that it would be impossible to list them all, but here are a few:
- Team building
- Collaboration
- Inferencing
- Problem solving
- Reading comprehension
What materials do I need?
- Paper and ink to print materials
- Just print and go!
How much time will this activity take?
I would reserve approximately 60-90 minutes for this activity. This depends on your class and how you implement the game.
Inferencing Detectives: Digital Mystery Game
- Product Code: EREM 7008
- Viewed: 255
- Availability: In Stock
$4.99
Keep your students engaged with this end of the year activity. Great for team building. This is a new spin on the classic mystery games I have created. Keep inferencing skills up during Summer break! Students will work together to solve the mystery AND learn about inferencing! The material is so fun and engaging, students won't even know they are actually learning! This activity can be used anytime of year and is a fantastic way to get students excited about learning.
In this game a valuable jewelry box has been stolen. Students must use their inferencing skills to figure out who committed the crime.
What is included?
- Teacher setup instructions with detailed information about each page
- Rules for playing the game
- What is Inferencing?
- Inferencing interactive notebook insert
- Sample inferences
- Inference sentence frames
- Mystery introduction
- 25 clues to solve the mystery
- 9 questions to help students make connections and build inferences
- Answer key and discussion questions
- Optional Mug Shots activity
What skills will we be working on?
There are so many different skills that students will be working on, that it would be impossible to list them all, but here are a few:
- Team building
- Collaboration
- Inferencing
- Problem solving
- Reading comprehension
What materials do I need?
- Paper and ink to print materials
- Just print and go!
How much time will this activity take?
I would reserve approximately 60-90 minutes for this activity. This depends on your class and how you implement the game.